Tom's Hardware Rasterization GPU Benchmarks Hierarchy |
Graphics Card |
1080p Ultra |
1080p Medium |
1440p Ultra |
4K Ultra |
Specifications (Links to Review) |
GeForce RTX 4090 |
100.0% (151.6fps) |
100.0% (189.6fps) |
100.0% (143.1fps) |
100.0% (114.1fps) |
AD102, 16384 shaders, 2520MHz, 24GB GDDR6X@21Gbps, 1008GB/s, 450W |
GeForce RTX 4080 |
94.0% (142.6fps) |
97.3% (184.4fps) |
90.1% (129.0fps) |
77.8% (88.7fps) |
AD103, 9728 shaders, 2505MHz, 16GB GDDR6X@22.4Gbps, 717GB/s, 320W |
GeForce RTX 4070 Ti |
89.3% (135.4fps) |
95.4% (180.9fps) |
80.5% (115.1fps) |
62.9% (71.8fps) |
AD104, 7680 shaders, 2610MHz, 12GB GDDR6X@21Gbps, 504GB/s, 285W |
GeForce RTX 3090 Ti |
87.5% (132.6fps) |
94.3% (178.8fps) |
80.1% (114.7fps) |
67.0% (76.4fps) |
GA102, 10752 shaders, 1860MHz, 24GB GDDR6X@21Gbps, 1008GB/s, 450W |
GeForce RTX 3090 |
84.1% (127.6fps) |
92.7% (175.8fps) |
75.4% (107.9fps) |
62.3% (71.0fps) |
GA102, 10496 shaders, 1695MHz, 24GB GDDR6X@19.5Gbps, 936GB/s, 350W |
GeForce RTX 3080 Ti |
83.1% (126.0fps) |
91.5% (173.4fps) |
74.0% (105.8fps) |
60.6% (69.1fps) |
GA102, 10240 shaders, 1665MHz, 12GB GDDR6X@19Gbps, 912GB/s, 350W |
GeForce RTX 3080 12GB |
81.9% (124.2fps) |
90.2% (170.9fps) |
72.7% (104.0fps) |
58.7% (67.0fps) |
GA102, 8960 shaders, 1845MHz, 12GB GDDR6X@19Gbps, 912GB/s, 400W |
GeForce RTX 4070 |
81.5% (123.6fps) |
93.0% (176.3fps) |
69.1% (98.9fps) |
50.2% (57.2fps) |
AD104, 5888 shaders, 2475MHz, 12GB GDDR6X@21Gbps, 504GB/s, 200W |
GeForce RTX 3080 |
78.5% (119.0fps) |
89.2% (169.2fps) |
68.5% (98.1fps) |
54.7% (62.4fps) |
GA102, 8704 shaders, 1710MHz, 10GB GDDR6X@19Gbps, 760GB/s, 320W |
GeForce RTX 3070 Ti |
69.8% (105.8fps) |
85.1% (161.3fps) |
59.0% (84.4fps) |
41.8% (47.7fps) |
GA104, 6144 shaders, 1770MHz, 8GB GDDR6X@19Gbps, 608GB/s, 290W |
GeForce RTX 4060 Ti |
67.1% (101.7fps) |
84.3% (159.8fps) |
52.8% (75.5fps) |
35.2% (40.1fps) |
AD106, 4352 shaders, 2535MHz, 8GB GDDR6@18Gbps, 288GB/s, 160W |
GeForce RTX 3070 |
66.3% (100.5fps) |
82.4% (156.2fps) |
55.2% (79.0fps) |
38.9% (44.4fps) |
GA104, 5888 shaders, 1725MHz, 8GB GDDR6@14Gbps, 448GB/s, 220W |
GeForce RTX 2080 Ti |
64.7% (98.1fps) |
81.2% (154.0fps) |
53.8% (77.0fps) |
39.4% (44.9fps) |
TU102, 4352 shaders, 1545MHz, 11GB GDDR6@14Gbps, 616GB/s, 250W |
GeForce RTX 3060 Ti |
60.9% (92.3fps) |
78.2% (148.2fps) |
49.6% (71.0fps) |
|
GA104, 4864 shaders, 1665MHz, 8GB GDDR6@14Gbps, 448GB/s, 200W |
GeForce RTX 2080 Super |
57.3% (86.8fps) |
74.7% (141.7fps) |
46.0% (65.8fps) |
32.2% (36.7fps) |
TU104, 3072 shaders, 1815MHz, 8GB GDDR6@15.5Gbps, 496GB/s, 250W |
GeForce RTX 4060 |
56.0% (84.9fps) |
75.1% (142.3fps) |
42.8% (61.2fps) |
27.9% (31.9fps) |
AD107, 3072 shaders, 2460MHz, 8GB GDDR6@17Gbps, 272GB/s, 115W |
GeForce RTX 2080 |
55.1% (83.6fps) |
72.0% (136.5fps) |
43.9% (62.8fps) |
|
TU104, 2944 shaders, 1710MHz, 8GB GDDR6@14Gbps, 448GB/s, 215W |
GeForce RTX 2070 Super |
51.6% (78.3fps) |
68.3% (129.5fps) |
40.6% (58.1fps) |
|
TU104, 2560 shaders, 1770MHz, 8GB GDDR6@14Gbps, 448GB/s, 215W |
GeForce RTX 3060 |
48.1% (73.0fps) |
63.8% (121.0fps) |
37.7% (54.0fps) |
|
GA106, 3584 shaders, 1777MHz, 12GB GDDR6@15Gbps, 360GB/s, 170W |
GeForce RTX 2070 |
46.4% (70.3fps) |
62.8% (119.0fps) |
36.1% (51.6fps) |
|
TU106, 2304 shaders, 1620MHz, 8GB GDDR6@14Gbps, 448GB/s, 175W |
GeForce GTX 1080 Ti |
43.8% (66.4fps) |
58.1% (110.2fps) |
35.1% (50.2fps) |
25.9% (29.5fps) |
GP102, 3584 shaders, 1582MHz, 11GB GDDR5X@11Gbps, 484GB/s, 250W |
GeForce RTX 2060 Super |
43.6% (66.2fps) |
59.0% (111.8fps) |
33.6% (48.1fps) |
|
TU106, 2176 shaders, 1650MHz, 8GB GDDR6@14Gbps, 448GB/s, 175W |
GeForce RTX 2060 |
36.9% (55.9fps) |
52.9% (100.2fps) |
27.9% (39.9fps) |
|
TU106, 1920 shaders, 1680MHz, 6GB GDDR6@14Gbps, 336GB/s, 160W |
GeForce GTX 1080 |
35.0% (53.0fps) |
47.4% (89.9fps) |
27.6% (39.4fps) |
|
GP104, 2560 shaders, 1733MHz, 8GB GDDR5X@10Gbps, 320GB/s, 180W |
GeForce RTX 3050 |
34.2% (51.9fps) |
46.8% (88.8fps) |
26.9% (38.5fps) |
|
GA106, 2560 shaders, 1777MHz, 8GB GDDR6@14Gbps, 224GB/s, 130W |
GeForce GTX 1070 Ti |
33.7% (51.1fps) |
45.2% (85.7fps) |
26.5% (37.9fps) |
|
GP104, 2432 shaders, 1683MHz, 8GB GDDR5@8Gbps, 256GB/s, 180W |
GeForce GTX 1660 Super |
29.8% (45.3fps) |
43.5% (82.5fps) |
22.7% (32.5fps) |
|
TU116, 1408 shaders, 1785MHz, 6GB GDDR6@14Gbps, 336GB/s, 125W |
GeForce GTX 1660 Ti |
29.7% (45.0fps) |
43.3% (82.1fps) |
22.6% (32.3fps) |
|
TU116, 1536 shaders, 1770MHz, 6GB GDDR6@12Gbps, 288GB/s, 120W |
GeForce GTX 1070 |
29.5% (44.7fps) |
39.6% (75.0fps) |
23.1% (33.1fps) |
|
GP104, 1920 shaders, 1683MHz, 8GB GDDR5@8Gbps, 256GB/s, 150W |
GeForce GTX 1660 |
26.6% (40.3fps) |
39.4% (74.7fps) |
20.1% (28.7fps) |
|
TU116, 1408 shaders, 1785MHz, 6GB GDDR5@8Gbps, 192GB/s, 120W |
GeForce GTX 1650 Super |
22.3% (33.9fps) |
35.7% (67.7fps) |
|
|
TU116, 1280 shaders, 1725MHz, 4GB GDDR6@12Gbps, 192GB/s, 100W |
GeForce GTX 1060 6GB |
21.1% (32.1fps) |
30.4% (57.7fps) |
16.1% (23.0fps) |
|
GP106, 1280 shaders, 1708MHz, 6GB GDDR5@8Gbps, 192GB/s, 120W |
GeForce GTX 1650 |
19.0% (28.8fps) |
29.9% (56.6fps) |
|
|
TU117, 896 shaders, 1590MHz, 4GB GDDR6@12Gbps, 192GB/s, 75W |
GeForce GTX 1050 Ti |
13.1% (19.8fps) |
20.0% (38.0fps) |
|
|
GP107, 768 shaders, 1392MHz, 4GB GDDR5@7Gbps, 112GB/s, 75W |
GeForce GTX 1060 3GB |
|
27.7% (52.5fps) |
|
|
GP106, 1152 shaders, 1708MHz, 3GB GDDR5@8Gbps, 192GB/s, 120W |
GeForce GTX 1630 |
11.1% (16.9fps) |
17.8% (33.8fps) |
|
|
TU117, 512 shaders, 1785MHz, 4GB GDDR6@12Gbps, 96GB/s, 75W |
GeForce GTX 1050 |
|
15.7% (29.7fps) |
|
|
GP107, 640 shaders, 1455MHz, 2GB GDDR5@7Gbps, 112GB/s, 75W |
GeForce GT 1030 |
|
7.7% (14.6fps) |
|
|
GP108, 384 shaders, 1468MHz, 2GB GDDR5@6Gbps, 48GB/s, 30W |